Posted: 24 Jun 2016 6:26 pm. Skill-based arena-style competition of Quake makes a triumphant return with Quake Champions, with super-fast gameplay and a roster of unique characters, each with. This is the Grand-Final of the QuakeCon 2016 Quake Live Duel Masters Championship. The finalists are Shane 'Rapha' Hendrixson (USA) and Sergey 'Evil' Orekhov.
Nik collection 2 by dxo 2 5 07. We have recently announced the Quake Champions closed beta. At the time there was no real date involved, but the official Twitter has spoken – April 6 is the day that beta kicks off! To celebrate this, the developers have come out with a frenzy filled gameplay trailer.
id Software are working on this title together with Saber Interactive, of Halo: Master Chief Collection and Halo Online fame. The game was first announced on E3 2016 and it was playable at PAX East a few weeks back. The game will feature a combo of Quake 1’s dark mythos and Quake III Arena’s merciless multiplayer. The “Champions” will represent different characters with different abilities, such as turning invisible, seeing through walls, or teleporting. However, it will all rest on your quick hand-eye coordination and skill.
The trailer shows id Software’s esports manager John Hill under the nickname ZeRo4. We follow his rise from the ashes, as he goes from his death to a Phoenix-like rise to the stars, killing everyone in sight, more than once. The short gameplay overview should get you hooked if you are a fan of this kind of shooter.
If you think you are good enough, soon after the closed beta start on April 6, the tickets will start selling for Quakecon 2017 on April 13. In order to qualify for the Duel portion of the first tournament for Quake Champions at Quakecon, you will first need to get through the grueling qualifier in the Bring-Your-Own-Computer area. Sounds like fun!
id Software had a big comeback in 2016 with Doom 2016, and now they are aiming to reclaim the throne of competitive first person shooters. The job might prove too difficult among today’s competition, but the trailer shows they know what they are doing. We will keep you posted on any future news.
Quake Gameplay 2019
This year's E3 gaming conference began with one of the industry's current heavy hitters, Bethesda, announcing two new games in a blatant 'more smoke than fire' kind of way. Deep down, we knew why Quake Champions and the Prey reboot got such content-thin reveals back in June: because Bethesda had to save something for its giant, weekend-long QuakeCon festival.
That event kicked off in Grapevine, Texas, on Thursday with gameplay reveals for both games, though Quake Champions' 75-second video was more revealing. The upcoming Quake-branded online shooter from id Software was shown in what looks like a fully functional pre-alpha state. Champions' combat was shown from an apparent first-person, mid-combat perspective, along with a few floating-camera shots of at least three arenas that look like modern upgrades of the castle, sewer, and factory settings from its forebear, 1999's Quake III Arena.
The verticality is strong in this one, as the QC sequence's combatants take advantage of booster-jump pads and their own rocket jumps to bounce around large, well-decorated arenas. While some details—particularly a giant, chained eyeball—are rendered well and smothered in cool lighting effects, other parts of the reveal look less polished than id's other recent, major shooter, the Doom reboot from earlier this year. This seems intentional, as id has advertised support for 120 Hz monitors for the sake of twitchy, high-speed gameplay—and QC's reveal looks mighty fast, packed to the brim with running, bunny-hopping, and precise railgun kills. (Clearly, the squad working on QC wants to evoke your fondest Q3A memories, what with a combatant who looks a lot like the hoverboard-riding character Anarki from the game of old!)
Advertisement
Quake Champions Gameplay
We'll have to wait until '2017' (no month or season yet announced) to test QC's speed-to-quality ratio once its first open beta launches. Synalyze it pro 1 21.
Meanwhile, Prey's 'gameplay' reveal appears to contain all in-engine footage of the upcoming first-person shooter. The reveal uses cinematic editing and apparent cut-scene camera framing to look a little bit sweetened compared to how the game will play when it actually launches (which Bethesda says will happen 'in 2017'). Unlike the Blade Runner-esque, futuristic bounty-hunting action of the canceled Prey 2, this take on Prey looks to hinge on slower gunplay, mysterious monsters, and psychological horror, should this debut trailer be telling the truth about what to expect.
![]()
Honestly, having seen a lengthy, behind-closed-doors sequence of pre-alpha Prey 2 gameplay, complete with a harrowing, leap-filled chase between giant, neon-tinged buildings, I'm surprised to see such a drastic turn in how this newer version will play. Then again, the Prey 2 version I saw may have been a smoke-and-mirrors trick to prop up a game that otherwise stunk. Them's the breaks with canceled video games, I suppose.
Both revealed games will have dedicated panels at this year's QuakeCon, which may include more gameplay reveal footage or at least more specific details. We'll keep our eyes and ears wide open for more information as QuakeCon frags along.
Quake Gameplay 2019
Listing image by id Software
Comments are closed.
|
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
December 2021
Categories |